I’ve been thinking about a new “IX” focus for designers and educators:
Immersive (I): Multimedia is used to surround participants.
Experience (X): Participant experience is organized by a story.
How can these dimensions help participants achieve substantial new knowledge (i.e., information, perspectives, and/or values)?
Other elements that seem important:
- Participant interaction is planned.
- Sequential elements are planned and rehearsed.
This might lead to new sub-genres of IX:
- “Social IX”
- “Rehearsed IX”
And so on…